Month: September 2017

Major League Baseball fines Yankees and Red Socks for cheating with Apple Watches

“Major League Baseball announced Friday afternoon that Boston will be fined ‘an undisclosed amount’ for using an Apple Watch to steal catchers’ signs; it will then be donated ‘to hurricane relief efforts in Florida,'” Amara Grautski reports for CNBC. “MLB did not issue any suspensions or take any draft picks away from the team, but has warned all 30 clubs that future violations could warrant this kind of punishment. The league added that Red Sox ownership, front office and manager John Farrell were unaware of the cheating operation.”

“In addition, MLB commissioner Rob Manfred said during the course of its investigation it determined that during an earlier championship season the Yankees ‘had violated a rule governing the use of the dugout phone,’ and they too will be fined ‘a lesser undisclosed amount,’ which will be donated to the same cause,” Grautski reports.

“MLB investigators determined earlier this month that the Red Sox were using an Apple Watch to steal catchers’ signs from the Yankees during their August series in Boston.,” Grautski reports. “Dustin Pedroia, Brock Holt, Chris Young and a Red Sox trainer were among those involved in relaying signs from the watch.”

Full article here.

Some Registered Apple Developers Scramble to Adjust Apps for iPhone X

<Rant>
Developing for devices like the iPhone and others can be a very rewarding experience.  It can also be the most frustrating. Especially for a company like Apple, that seems to announce newer and faster hardware every few months.

Now that the company has announced the iPhone X, which has a wider screen base (5.8-inch (diagonal) all-screen OLED Multi-Touch display) and even higher resolution (2436 x 1125 pixels) game developers and others are scrambling to make sure that their apps even work with the newest hardware and software - now that Apple has essentially cut off support for 32-Bit apps in iOS 11.

While this is great news for the end user, I'm sure that their will be some developers burning the late night oils making sure that all is fine with their apps before iOS 11 hits the streets later this month (like THIS one!)
</Rant>

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