Month: May 2013

PR: Apple Announces Winner of the 50 Billion Download Contest

Apple’s App Store Marks Historic 50 Billionth Download

CUPERTINO, California―May 16, 2013―Apple® today announced that customers have downloaded over 50 billion apps* from the revolutionary App Store℠. Customers are downloading more than 800 apps per second at a rate of over two billion apps per month on the App Store. The 50 billionth app was Say the Same Thing by Space Inch, LLC, which was downloaded by Brandon Ashmore from Mentor, Ohio who received a $10,000 App Store Gift Card to commemorate this historic milestone.

“Apple would like to thank our incredible customers and developers for topping 50 billion apps downloaded,” said Eddy Cue, Apple’s senior vice president of Internet Software and Services. “The App Store completely transformed how people use their mobile devices and created a thriving app ecosystem that has paid out over nine billion dollars to developers. We’re absolutely floored to cross this milestone in less than five years.”

The App Store opened in July 2008 with 500 apps. Since its introduction, Apple’s incredible developer community has created an app for doing almost everything imaginable on an iPhone®, iPad® and iPod touch®.

“We were blown away with our success on the App Store back in 2008,” said Rich Riley, CEO of Shazam. “And almost five years later we continue to be amazed with how much people love using Shazam on their iPhone or iPad. With the App Store, we can effortlessly provide users with updates that give them great new features while making it easy for new users to discover and download Shazam for themselves.”

“We started our company in 2008 as three friends focused on creating great educational apps for our children,” said Caroline Hu Flexer, co-founder of Duck Duck Moose. “The App Store brought ‘Wheels on the Bus’ to the world in a big way. Sixteen apps later, a fan base of millions of parents, children and educators and a growing company with 20 full-time employees, we couldn’t be happier with our success.”

“The App Store has been integral in getting us into the hands of millions of iOS users and has transformed our business,” said Elizabeth Francis, Chief Marketing Officer of Gilt.com. “Our apps allow our members to access their favorite sales on Gilt every day, anytime, anywhere. App Store customers have proven to be a loyal shopper base and have been influential in making Gilt the globally recognized brand it is today.”

The revolutionary App Store offers more than 850,000 apps to iPhone, iPad and iPod touch users in 155 countries around the world, with more than 350,000 native iPad apps available. App Store customers can choose from an incredible range of apps in 23 categories, including newspapers and magazines offered in Newsstand, games, business, news, sports, health & fitness and travel.

*50 billion unique downloads excluding re-downloads and updates.

Apple designs Macs, the best personal computers in the world, along with OS X, iLife, iWork and professional software. Apple leads the digital music revolution with its iPods and iTunes online store. Apple has reinvented the mobile phone with its revolutionary iPhone and App Store, and is defining the future of mobile media and computing devices with iPad.

Press Contacts:
Ted Miller
Apple
ted_miller@apple.com
(408) 862-3928

Christine Monaghan
Apple
cmonaghan@apple.com
(408) 974-8850

Apple, the Apple logo, Mac, Mac OS, Macintosh, App Store, iPhone, iPad and iPod touch are trademarks of Apple. Other company and product names may be trademarks of their respective owners.

 

Google I/O: Google Hangout Now Works Across All Platforms


[youtube https://www.youtube.com/watch?v=ahy3uRzRG9w?rel=0]
New Google+: Stream, Hangouts, and Photos
Technology works best when it gets out of the way, and lets people do what makes them happiest: living, learning and loving. That’s why, when we started the Google+ project nearly two years ago, we aimed to bring real-life sharing to software. We wanted to forget about tools, and focus on each other. And it seems to be working.

Consider: 190 million people are now active in the Google+ stream, and 390 million are active across Google (+1’ing apps in Google Play, making video calls in Gmail, sharing videos from YouTube...). It’s a community of artists and astronauts and computer scientists and quilters — and it’s awesome. But we’ve only just begun.

Today we’re taking another step towards real-life sharing with enhancements in three key areas: Stream, Hangouts and Photos.

Stream: modern design, multiple devices, more to explore

These days people increasingly move between devices. So to build software that builds real relationships, you need a simple and beautiful experience across mobile and desktop. We've worked hard to make our phone and tablet apps intimate and immersive — today we're just improving them further and adapting their design for the web, including:

A multi-column layout. You’ll see one, two, or three columns of content depending on your screen size and orientation.
Awesome-sized media. Photos and videos can fill the entire width of the stream, making it easier to scan, and nicer to look at.
Delightful animations. The sharebox bounces, the menus slide, and the cards flip and fade — just to name a few.

To read the rest of the article, click here.

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